What a codex is, and whether you need one

The idea

A codex is the bible of your world: the characters, places, things, factions, rules, events and maps, each with a page of its own, and each page knowing what is true where and when. Write keeps one per universe, so every series set in that world reads from the same book of facts—and so does any AI you've connected, which is where a codex really starts to pay for itself.

If you've ever kept a spreadsheet of eye colours, or scrolled back three books to check which hand a character lost, this is that, kept for you.

Do you need one?

Not right away, and maybe not at all. A standalone novel with a dozen characters does fine with the notes panel—and notes have tags now, so they can be a small codex of their own (see Notes that become codex entries). A codex earns its keep when:

Start with notes. When a note wants to be shared across books, turn it into an entry; the rest of the codex can grow from there.

How it's put together

Where to find it

From the Library, Manage → Codexes lists your universes, each with an Open codex button. From inside a book, the Codex button in the editor's toolbar opens a rail that shows who and what the scene you're writing mentions, with a link to the whole codex framed to that book—see The codex while you write.


Revision #7
Created 2026-10-04 22:07:48 UTC by AuthorTools Write
Updated 2026-10-14 22:53:29 UTC by AuthorTools Write